Plan & Command
DetailsProject Type: School Project
Role: Game Designer, Level Designer Engine: Unity 3D Development time: 7 weeks Team: 3 designers, 3 artists Contributions: • Game Design • Level Design • Additional Scripting • Sounds & Music |
Plan & Command is a turn based strategy game where the player use action points to command their units, and plan the perfect chain of commands.
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MOW (Mini Open World)
DetailsProject Type: Personal Project
Role: Game Designer, System Designer, World/LevelDesigner, Programmer Engine: Unreal Engine 4 Development time: 2020 - Ongoing Team: 2 designers, 3 artists, 1 narrative designer Contributions: • Game Design • Level/World Design • System Design • Scripting |
MOW is a work in progress, first person, narrative exploration game. The player must navigate through a deep forest to find out the secrets hidden there. The goal with the world design is to make the player feel lost.
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Splat Fest
DetailsProject Type: School Project
Role: Game Designer, System Designer, Programmer Engine: Unreal Engine 4 Development time: 2 weeks Team: 3 designers, 3 artists Contributions: • Game Design • System Design • Scripting |
Splat Fest is a 2-4 player, king of the hill, party game where the players has to avoid falling boxes and stay on top of the tower they create to win.
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